# Genre & Legacy
Beyond FromSoftware: How Souls-like Became Its Own Genre
How a term coined by players rather than marketers spread from one…
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How a term coined by players rather than marketers spread from one…
Why the genre's looping, shortcut-driven maps and its habit of hiding story…
A plain-language breakdown of the core systems behind souls-like difficulty: the stamina…
How a low-budget first-person RPG series at FromSoftware, and a director who…